In this build, the main focus is to swap between the Primary and Secondary weapons which will be shotguns and close-range weapons with low ammo. When you use a medical accessory, the target heals for 20 Health over 30 seconds When you exit a safe room, your team gets 50 Temporary Healthĥ0% of Healing to the teammate will apply to you as well Heals the players for additional 20 HealthĪll teammates get healed for 5 Health when you use a medical accessory Precision kills have a 20% chance for Ridden to explode, thus causing 15 damage to Ridden within 4 meters When you or a teammate become incapacitated, all teammates get healed for 25 health over a time span of 20 seconds Gain the ability to sense nearby Support Accessories Here are some useful cards that you can use for this build Cards This works best when combined with the long-ranged pistol, so this combination of primary and secondary weapons works best. Remember to keep a magazine with M4 Carbine, so you do not have to reload it. The M4 Carbine is the best choice here, as it offers both damage and mobility. You will need a mixture of long-range and short-range weapons to cause damage effectively here.Ī long-ranged pistol will also serve the cause here, especially if your teammates are dealing damage from a close range.Īs a backup to the primary weapons, the players must choose assault rifles here to cause quick damage. One cannot heal a teammate more than once on the same level.Īlthough the best weapon to go for is Beretta M9, but the players shouldn’t rely on this only.Now, we will be mentioning some pros and cons of this build. So let’s get into the details right away. Now, we will be going over a deck that can be used for Doc, making her an incredibly tanky healer for the group. While crouching, you neither deal nor take any Friendly Fire Damage. You can free yourself from grabs by pressing F +10% Damage Resistance while using a Melee weapon Gain +15% Damage Resistance while you have Temporary Health (You get these bonuses for each kill in the last 4 seconds) You get 10 Stamina on killing an enemy and an additional 10 Stamina as well Gain 3 Temporary Health whenever you kill a Ridden within 2m rangeĪllows you to deal damage in a large area The order in which you will place the cards will be the order you will get them later on, so take care of this while placing the cards. Now, we will be listing some of the best cards along with their effects to help you decide between so many cards in the game.Īlso, keep in mind that the order of the cards matters. Also, they are effective for causing damage quickly. These provide you backup support with your primary weapons by offering good close-range damage. Blood AA12 and MP 5 must be top of the list choice for the players here. Secondary WeaponsĪs secondary weapons, you should go for shotguns, assault rifles, and SMGs as well. If you want to fight large groups, then Bat or Machete should be your choice as primary weapons. These two weapons are the best choice for dealing a huge amount of damage over a large range.
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